We all know that with any new game, gameplay issues are inevitable, so does Diablo 3. Since the launch of the game two weeks ago, Blizzard has spared no effort to make all the players have the best gameplay experience possible. A great number of hotfixes and Diablo 3 gold have been used to address gameplay issues, tweaks have been made to improve the service stability, what's more, to ensure the long-term gameplay of the players, occasional server maintenance has been performed when necessary.
Blizzard's efforts never end, they have constantly made their best to collect feedbacks from millions of players. When the voice of the people reached the developers and some changes are to be expected in the future patches. Recently, Blizzard has posted a blog to give players a short preview of what’s about to come and how the game will be improved according to the community feedback. The update will be regarding the issues and questions that has been brought since the launch of the game. They also mention three upcoming patches in Diablo 3: 1.02 - addressing several service issues and hotfixes (coming next week), 1.03 - addressing Inferno difficulty (TBE), 1.1 - introducing PvP arenas and better legendary weapons (TBE).
Highlights of the upcoming game design update:
1. Monster’s Damage In Inferno Will Get Fixed
There are tons of forums posts mentioned that some classes have an easier time in Inferno while others fail dramatically. In fact, Inferno is not too tough but some classes might have some overpowered skills and runes that need to be nerfed.
There's a little too much spike damage, but it's generally at the difficulty level Blizzard wants it to be. Blizzard is working on promoting skill-set diversity among classes. Essentially by taking existing viable skill-sets and making them worse.
2. Blizzard’s Reponse to Blue Items being better than Legendaries
In 1.03, items at iLevel (item level) 60 or higher will have their iLevel displayed in the tooltip. That way, people won't be confusing weak legendary items (which is essentially all legendary items besides a few rings and amulets) with magic and rare items that have higher item level.
Blizzard is also working on improving legendary weapons. This will happen in patch 1.1 (the PvP patch). These changes will not be retroactive, meaning you should just ignore every legendary weapon up until then.
3. Artisans’s Cost Will Be Reduced (Crafting)
They will reduce the cost of crafting Blacksmith items for level 1-59. This means that a level 60 item will still cost 60-100 000 gold and not be worth crafting, ever. They will also reduce the cost of gem crafting by decreasing the required amount of gems per upgrade to 2 (from 3) - but only up to Flawless Square gems.
It’s going to be fun to see how and what exactly Blizzard is going to change in regards to legendaries and Inferno. But whatever, you should first prepared enough Diablo 3 gold. You would like to improve your character by your own efforts, but it's really difficult and time consuming, however, buying cheap D3 gold from Cheapdiablo will definitely make this easier.
The Cheapdiablo Team
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